package states.loading;

public class LoadingGameState extends BaseLoadingGameState {

	private int _id;
	
	public LoadingGameState(int id){
		_id = id;
		
		barPosition.x = 185;
		barPosition.y = 375;
		
		barSize.x = 653;
		barSize.y = 14;
		
		tickDisplacement.x = 6;
		tickDisplacement.y = 5;
		
		tickInnerDisplacement.x = 1;
		tickInnerDisplacement.y = 0;
		
		backgroundScreenImagePath = "/loading/loadingBackground.jpg";
		loadingBarImagePath = "/loading/loadingBar.png";
		barTickImagePath = "/loading/barTick.png";
		
		_tracer.finest("backgroundScreenImagePath = " + backgroundScreenImagePath +"\n " +
				"loadingBarImagePath = " + loadingBarImagePath + "\n" +
				"barTickImagePath = " + barTickImagePath);
	}
	
	@Override
	public int getID() {
		return _id;
	}

}
